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Iperf 2.09: A Comparison with Iperf 3 and Other Network Testing Tools



Iperf 2.09 Download: A Guide to Test Network Performance




If you want to measure the bandwidth, latency, and throughput of your network connections, you need a reliable tool that can provide accurate and consistent results. One such tool is iperf, an open-source network diagnostic tool that can test TCP and UDP performance between any two networked computers.


There are different versions of iperf available, but in this article, we will focus on iperf 2.09, which is the latest release of the iperf 2 series. We will show you how to download, install, and use iperf 2.09 to test your network performance in various scenarios.




iperf 2.09 download



What is iperf and what does it do?




Iperf is a command-line tool that allows you to test the bandwidth, any way you like. Unlike online speed tests, you have to provide both server and client. In other words, when doing an online speed test, you connect to a server on the Internet, owned by the provider of the test (like Ookla). Then, the application measures the network performance between you and such a server.


Instead, with iperf, you have to set up your own iperf server. Don't worry, you don't need special hardware, you only need to run a command from your prompt. In fact, you can have both the server and the client on the same computer.


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The advantage of running your own server is predictability. You know where the server is, and you may repeat the test in the future. That's not the case with online services, where they allocate you a server dynamically. This means you won't be able to reproduce the same test in the future if you do an online speed test.


Since you place the server wherever you want, you can also have it on your internal network and thus test internal links.


Why use iperf 2.09 instead of other versions or alternatives?




Iperf has been around since the early 2000s and has undergone several revisions and improvements over time. The current stable version is iperf3, which is a complete rewrite of the code base and is not backward-compatible with previous versions.


However, many people still use iperf2, which has some features and advantages that iperf3 does not have. For example:


  • Iperf2 supports both TCP and UDP protocols, while iperf3 only supports TCP.



  • Iperf2 supports end-to-end latency measurement in UDP mode, while iperf3 does not.



  • Iperf2 supports packets per second (pps) as a unit for UDP bandwidth, while iperf3 does not.



  • Iperf2 supports kernel-level packet timestamping with SO_TIMESTAMP option, while iperf3 does not.



  • Iperf2 supports real-time scheduler as a command-line option (--realtime or -z), while iperf3 does not.



  • Iperf2 supports smaller report intervals (100 us or greater) with high precision interval time output, while iperf3 does not.



  • Iperf2 has better portability and compatibility across different platforms and operating systems than iper f3).



Therefore, if you need any of these features or you want to maintain compatibility with existing iperf2 servers or clients, you may want to use iperf2 instead of iperf3.


The latest release of iperf2 is iperf 2.09, which was released on June 16, 2021. It includes several bug fixes and improvements, such as:


  • Fixed a memory leak in the server mode.



  • Fixed a bug that caused incorrect reporting of TCP window size.



  • Fixed a bug that caused incorrect reporting of UDP jitter.



  • Fixed a bug that caused incorrect reporting of packet loss rate.



  • Added support for IPv6 on Windows.



  • Added support for TCP MSS option.



  • Added support for TCP ECN option.



  • Added support for TCP CWR option.



  • Added support for TCP ECE option.



  • Added support for TCP SACK option.



  • Added support for TCP timestamps option.



  • Added support for TCP fast open option.



  • Added support for TCP congestion control algorithms.



  • Added support for UDP multicast and broadcast.



  • Added support for UDP checksums.



  • Added support for UDP payload length option.



  • Added support for UDP TTL option.



  • Added support for UDP TOS option.



  • Added support for UDP DSCP option.



How to download and install iperf 2.09




To download and install iperf 2.09, you have two options: you can either download the pre-compiled binaries or the source code and compile it yourself. The pre-compiled binaries are available for Windows, Linux, Mac, FreeBSD, Solaris, and other platforms. The source code is available for any platform that has a C compiler and the standard C library.


To download the pre-compiled binaries, you can visit the official website of iperf at . There you will find links to download the zip files for different platforms. For example, if you want to download iperf 2.09 for Windows 64-bit, you can click on the link that says "iperf-2.0.9-win64.zip".


To download the source code, you can visit the GitHub repository of iperf at . There you will find links to download the zip or tar files for different versions. For example, if you want to download iperf 2.09 source code, you can click on the link that says "Source code (zip)" under the "iperf-2.0.9" tag.


To install iperf 2.09 from the pre-compiled binaries, you just need to extract the zip file to a folder of your choice and run the executable file named "iperf.exe" (for Windows) or "iperf" (for other platforms). You may need to grant permission to run the file if your system prompts you.


To install iperf 2.09 from the source code, you need to extract the zip or tar file to a folder of your choice and follow the instructions in the README file. You will need a C compiler and the standard C library to compile the source code. You may also need some additional libraries or tools depending on your platform. For example, on Linux, you may need to install libpthread and librt libraries. On Windows, you may need to install Cygwin or MinGW tools. The README file will guide you through the steps to configure, compile, and install iperf 2.09 on your system.


How to use iperf 2.09




To use iperf 2.09, you need to have two networked computers: one acting as a server and one acting as a client. The server will listen for incoming connections from the client and send or receive data according to the parameters specified by the client. The client will initiate a connection to the server and send or receive data according to the parameters specified by itself or by the server. The data can be either TCP or UDP packets with various options and settings.


To set up a server mode, you need to run iperf with the -s or --server option on one computer. For example:


$ iperf -s


This will start an iperf server listening on port 5001 ( the default port for iperf) and waiting for a client to connect. You can change the port number with the -p or --port option. For example:


$ iperf -s -p 6000


This will start an iperf server listening on port 6000 instead of 5001.


To set up a client mode, you need to run iperf with the -c or --client option followed by the hostname or IP address of the server on another computer. For example:


$ iperf -c 192.168.1.100


This will start an iperf client connecting to the server at 192.168.1.100 on port 5001 (the default port for iperf) and sending TCP data for 10 seconds (the default duration for iperf). You can change the port number with the -p or --port option. For example:


$ iperf -c 192.168.1.100 -p 6000


This will start an iperf client connecting to the server at 192.168.1.100 on port 6000 instead of 5001.


To specify parameters for testing TCP and UDP performance, you can use various options and settings on both the server and the client side. For example:



  • To test UDP performance, you need to use the -u or --udp option on both the server and the client side. For example:



$ iperf -s -u


$ iperf -c 192.168.1.100 -u



  • To specify the bandwidth to send or receive in UDP mode, you need to use the -b or --bandwidth option on the client side. For example:



$ iperf -c 192.168.1.100 -u -b 10M


This will start an iperf client sending UDP data at 10 Mbps (megabits per second) to the server.



  • To specify the packet size to send or receive in UDP mode, you need to use the -l or --len option on both the server and the client side. For example:



$ iperf -s -u -l 1024


$ iperf -c 192.168.1.100 -u -l 1024


This will start an iperf server and client using UDP packets of size 1024 bytes.



  • To specify the duration of the test, you need to use the -t or --time option on the client side. For example:



$ iperf -c 192.168.1.100 -t 30


This will start an iperf client sending TCP data for 30 seconds to the server.



  • To specify the number of parallel streams to send or receive, you need to use the -P or --parallel option on both the server and the client side. For example:



$ iperf -s -P 4


$ iperf -c 192.168.1.100 -P 4


This will start an iperf server and client using four parallel streams.


How to interpret the results and reports




After running a test, iperf will display a report on both the server and the client side, showing various metrics and statistics about the network performance. The report will look something like this:


[ ID] Interval Transfer Bandwidth [ 3] local 192.168.1.101 port 5001 connected with 192.168.1.100 port 49200 [ ID] Interval Transfer Bandwidth [ 3] 0.0-10.0 sec 112 MBytes 94 Mbits/sec [ ID] Interval Transfer Bandwidth Jitter Lost/Total Datagrams [108] local 192.168.1.101 port 5001 connected with 192.168.1.100 port 49201 [108] Server Report: [108] 0-10 sec 11 MBytes 9 Mbits/sec .001 ms .000% (0/8192) [108] Sent .000% datagrams out of order [ ID] Interval Transfer Bandwidth Jitter Lost/Total Datagrams [112] local 192. [user](# 168.1.101 port 5001 connected with 192.168.1.100 port 49202 [112] Server Report: [112] 0-10 sec 11 MBytes 9 Mbits/sec .001 ms .000% (0/8192) [112] Sent .000% datagrams out of order


The report will show the following information:



  • [ID] is the identifier of the stream, which is useful when using multiple parallel streams.



  • Interval is the time interval for which the data is reported, in seconds.



  • Transfer is the amount of data transferred during the interval, in bytes, kilobytes, megabytes, or gigabytes.



  • Bandwidth is the average data rate during the interval, in bits per second, kilobits per second, megabits per second, or gigabits per second.



  • Jitter is the variation in the delay of received packets, in milliseconds. It is only reported for UDP mode.



  • Lost/Total Datagrams is the number and percentage of lost packets out of the total number of sent packets. It is only reported for UDP mode.



  • Sent datagrams out of order is the percentage of packets that arrived out of order. It is only reported for UDP mode.



The report will also show the local and remote IP addresses and port numbers for each stream, as well as the mode (TCP or UDP) and the direction (send or receive) of the data transfer.


To interpret the results and reports, you need to understand what each metric means and how it affects your network performance. For example:



  • Bandwidth is a measure of how much data can be transferred per unit of time. It depends on various factors, such as the physical medium, the network topology, the network congestion, the protocol overhead, and the application behavior. A higher bandwidth means a faster data transfer.



  • Latency is a measure of how long it takes for a packet to travel from one point to another in the network. It depends on various factors, such as the distance, the number of hops, the routing decisions, the queuing delays, and the processing delays. A lower latency means a more responsive network.



  • Throughput is a measure of how much data is actually transferred per unit of time. It depends on various factors, such as the bandwidth, the latency, the packet loss, the packet size, and the TCP window size. A higher throughput means a more efficient data transfer.



  • Jitter is a measure of how much the latency varies over time. It depends on various factors, such as the network congestion, the traffic bursts, and the buffer sizes. A higher jitter means a more unstable network.



  • Packet loss is a measure of how many packets are lost or dropped in the network. It depends on various factors, such as the network congestion, the transmission errors, and the buffer overflows. A higher packet loss means a more unreliable network.



To optimize your network performance, you need to balance these metrics according to your needs and goals. For example:



  • If you need to transfer large files or stream high-quality video or audio, you may want to maximize your bandwidth and throughput and minimize your packet loss.



  • If you need to run interactive applications or online games, you may want to minimize your latency and jitter and maximize your packet delivery ratio.



Conclusion




In this article, we have shown you how to download, install, and use iperf 2.09 to test your network performance in various scenarios. We have explained what iperf is and what it does, why use iperf 2.09 instead of other versions or alternatives, how to specify parameters for testing TCP and UDP performance, and how to interpret the results and reports. We hope you have found this article useful and informative, and that you have learned how to use iperf 2.09 to test your network performance effectively.


Here are some tips and resources for further learning:



  • To learn more about iperf and its features, options, and settings, you can read the official documentation at .



  • To compare iperf 2 and iperf 3 in more detail, you can read this article at .



  • To find out more about network performance metrics and how to measure them, you can read this article at .



  • To see some examples of iperf tests and scenarios, you can visit this website at .



FAQs




What are the main differences between iperf 2 and iperf 3?




The main differences between iperf 2 and iperf 3 are:



  • Iperf 2 supports both TCP and UDP protocols, while iperf 3 only supports TCP.



  • Iperf 2 supports end-to-end latency measurement in UDP mode, while iperf 3 does not.



  • Iperf 2 supports packets per second (pps) as a unit for UDP bandwidth, while iperf 3 does not.



  • Iperf 2 supports kernel-level packet timestamping with SO_TIMESTAMP option, while iperf 3 does not.



  • Iperf 2 supports real-time scheduler as a command-line option (--realtime or -z), while iperf 3 does not.



  • Iperf 2 supports smaller report intervals (100 us or greater) with high precision interval time output, while iperf 3 does not.



  • Iperf 2 has better portability and compatibility across different platforms and operating systems than iperf 3.



How can I test the bandwidth of cloud-based systems with iperf?




To test the bandwidth of cloud-based systems with iperf, you need to have access to both the cloud server and the client machine. You can then run iperf on both machines as described above, using the public IP address of the cloud server as the hostname for the client. For example, if your cloud server has the IP address of 54.123.456.789, you can run:


$ iperf -s


on the cloud server, and:


$ iperf -c 54.123.456.789


on the client machine. This will test the bandwidth between the cloud server and the client over the Internet.


How can I improve the accuracy of microsecond delay calls with iperf?




To improve the accuracy of microsecond delay calls with iperf, you need to use the --realtime or -z option on both the server and the client side. This will enable the real-time scheduler for iperf, which will give it higher priority and reduce interference from other processes. For example, you can run:


$ iperf -s -z


on the server side, and:


$ iperf -c 192.168.1.100 -z


on the client side. This will improve the accuracy of microsecond delay calls with iperf.


How can I use iperf to test LAN and wireless LAN throughput?




To use iperf to test LAN and wireless LAN throughput, you need to have two networked computers connected to the same LAN or wireless LAN network. You can then run iperf on both computers as described above, using the local IP address of one computer as the hostname for the other. For example, if one computer has the IP address of 192.168.1.100 and the other has the IP address of 192.168.1.101, you can run:


$ iperf -s


on one computer, and:


$ iperf -c 192.168.1.100


on the other computer. This will test the LAN or wireless LAN throughput between the two computers.


How can I troub leshoot common errors or issues with iperf?




Some of the common errors or issues that you may encounter with iperf are:



  • Connection refused or connection timed out: This means that the server is not listening on the specified port or the port is blocked by a firewall. You need to check if the server is running and if the port is open and accessible.



  • Bind failed: This means that the port is already in use by another process. You need to check if there is any other process using the port and stop it or change the port number for iperf.



  • Socket buffer size error: This means that the socket buffer size is too small or too large for the network performance. You need to adjust the socket buffer size with the -w or --window option on both the server and the client side.



  • Packet loss or retransmission: This means that some packets are lost or retransmitted due to network congestion, transmission errors, or buffer overflows. You need to check the network conditions and reduce the bandwidth or packet size if necessary.



To troubleshoot these errors or issues, you can use the -v or --verbose option on both the server and the client side to get more detailed information and messages from iperf. You can also use the -d or --debug option on both the server and the client side to get more debug information and messages from iperf. 44f88ac181


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